What is Pulldownit?
Pulldownit! is a brand new dynamics solver which allows for the creation of fractures as well as massive rigid bodies simulations. By using its technology digital artists are able to simulate fast and easily scenes made of thousands of objects and collapse buildings, bridges or any kind of brittle material.
Fast, Accurate Rigid Bodies Solver
The rbd solver inside Pulldownit! is the result of several years of research in dynamics for CG. It has no limits in the number of objects in simulation and is able to compute hundreds of contacts in seconds. It overcomes all the typical problems with other solvers, it is mathematically probed to conserve energy and it computes physically correct friction(PCF); all these issues together guarantee stable, accurate simulations, not objects flying away anymore!.
Shatter It!, Voronoi-Based Pre-Cutting
Shatter It! is the new pre-cutting tool of Pulldownit, it is Voronoi-based because this scheme has showed to be the best mathematical pattern for brittle fracture. Its technology allows to pre-cut a 3D model in hundred of shards in seconds, in addition the fragments generated plug easily in the Pulldownit solver to perform simulation in a fast and reliable way.
The technology of fracture inside Pdi! is absolutely new and groundbreaking. It allows breaking apart any kind of brittle material as stone, glass or stucco. By using it digital artist are able to simulate the collapse of structures such as buildings demolition in minutes. Not the least its easy setup and powerful stress tools allow for control in the creation of cracks and drive the simulation to the desired end.
Pdi! is integrated in the most popular 3D packages, It catches the geometry from the viewports and computes the final result as animation keys, It allows to reset the simulation and start again as many as needed also tweaking parameters and resume simulation at any frame, in addition animated objects and characters are able to interact with the simulated ones.
Pulldownit Product Sheet
Download Trial Version
Pulldownit Professional is intended to be used in heavy production projects; it includes all the features of the standard version plus advanced capabilities as interaction with force fields and tools controlling the creation and propagation of cracks. Its computation core is fully multithreaded and the software is licensed to be used in network environments. The license agreement includes support, fixes and updates. Optionally clients can profit of custom development and simulation services.
All materials on this site are the property of vfxLearning.com unless otherwise specified. No materials from these pages or classes can be copied, reproduced, republished, downloaded, uploaded, posted, transmitted or distributed in any way. For purposes of this agreement, the use of any such material in any other web site is prohibited.