In this training series we will explore the main areas of the Maya's dynamics engine. We will begin with basic particle emission and we will build up week after week working on more elaborate setups that will showcase the power and versatility of effects animation within Maya. The focus of this course is to teach our students how to analyze a particular effect and determine the most time/cost effective way to achieve it.
We will cover generic effects setups for natural phenomena, deformable geometry and basic crowd behaviors while always aiming towards a solid understanding of the core concepts and how to adapt them to suit a variety of situations. As part of this level our students will work in 3 main assignments both in teams and individually.
Instructor: Luis PagesDuration: 12 Hours (4 sessions of 3 hours each)Prerequisites:Basic Maya Knowledge Offered in English and Spanish Ofrecido en Ingles y Espanol
Bandwidth: 1Mb (2Mb recommended)Test your connection speed hereSoftware used: Autodesk Maya 2013
Peripherals: Microphone & Web Cam.
Private Mentoring can begin at any time.
For any queries about this program please contact us.
In this training series we will build on the solid foundation gained from Maya Dynamics Level 1 by exploring advanced particle behavior and expanding the use of fluids simulations in our effects. Students will also cover how to use Maya's Nucleus Solver to create optimized simulations connecting cloth, nParticles and fluid elements. We will pay close attention to the use of Maya fluids and the possible applications not only as renderable elements, but also as forces acting on particles and deformable objects.
MEL Scripting, a fundamental area of effects animation, will be covered and this will open a new world of possibilities for controlling and adapting simulations. We will learn to use MEL to create dynamic rigs and to help deal with repetitive tasks. As with any course in VFX Learning, we will analyze effects sequences from films, study them and determine the most cost effective way to achieve similar looks. At the end of this level, students will have a broad knowledge of the dynamics engine in Maya and overall FX procedures and techniques.
Instructor: Luis PagesDuration: 12 Hours (4 sessions of 3 hours each)Prerequisites:Maya Dynamics Level 1 or equivalent knowledge. Samples of your work may be required by the instructor to determine level of experience. Offered in English and Spanish Ofrecido en Ingles y Espanol
Masterclasses represent our highest level of training and this course is no exception. Taking all of the skills acquired in Maya Dynamics Level 1 & 2 this masterclass applies them to a production level shot. Students will be shattering and simulating Rigid Body Dynamics using PulldownIt, an advanced solver used in production for the films John Carter of Mars, Harry Potter 7 & 8 amongst others.
We will take advantage of Maya 2012's latest fluid simulation tools to create high resolution fluid simulations driven by nParticles. We will use our MEL scripting knowledge to take control of this effects and create more complex scripts to automate certain processes.
Students will end up with a shot ready for their showreel and will be able to use the techniques learned to push their personal work to the next level.
Instructor: Luis PagesDuration: 12 Hours (4 sessions of 3 hours each)Prerequisites:Maya Dynamics Level 2 or equivalent knowledge. Samples of your work may be required by the instructor to determine level of experience. Offered in English and Spanish Ofrecido en Ingles y Espanol
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